Reference · Glossary Cognitive Impairment Course

Glossary

The shared vocabulary for this course. Every lesson uses these terms exactly as defined here. Skim it once; return to it whenever a word feels slippery.

How to read this Terms are grouped into three families: ① the cognitive domains (what can be impaired), ② the tasks (how we probe each domain), and ③ the measurement concepts (how we decide a result is trustworthy). The product question — "can my assessment detect impairment?" — lives at the intersection of all three.

① Cognitive domains — what gets impaired

Cognitive domain
A separable mental capacity (attention, memory, speed, control). "Impairment" is never one global dial — it is degradation across specific domains, and different causes hit different ones. DSM-5 / Sachdev et al. 2014
Attention domain
The capacity to select and sustain processing of relevant information. Splits into sub-types below.
Sustained attention / vigilance
Keeping focus steady over time on a monotonous task. The first thing fatigue erodes; measured by lapses, not averages. Alhola & Polo-Kantola 2007
Divided attention
Handling two streams at once (e.g., track a target while responding to a cue). The first thing low-dose alcohol erodes. PLOS ONE 2013
Selective attention
Focusing on one signal while ignoring a competing distractor (the basis of the Stroop and Flanker tasks).
Processing speed / psychomotor speed
How fast you take in, decide, and physically respond. Broadly sensitive to almost any impairment, which makes it a good general screen but a poor diagnostician of cause. Jaeger 2018
Working memory
Holding and manipulating information for seconds (e.g., remember a sequence, then act on it). Degraded by alcohol, cannabis, and benzodiazepines.
Executive function
Top-down control of thought and action. Per the field-standard Miyake model it is not one thing but three separable components below — so it needs more than one task to measure. Miyake et al. 2000
— Inhibition
Suppressing a prepotent (automatic) response. The Go/No-Go and Stroop tasks probe this; alcohol degrades it markedly.
— Updating
Continuously refreshing working-memory contents (the n-back task probes this).
— Shifting
Switching flexibly between rules or tasks (set-shifting; the Trail Making Test B probes this).
Time perception
Accurate sense of elapsed time. Distorted distinctively by cannabis — a near-signature, since most other impairers don't hit it the same way. Figueiredo et al. 2021
Impairment fingerprint
(Course term.) The characteristic pattern of which domains a given cause degrades, by how much, and over what time course. The reason a multi-task battery can sometimes tell what kind of impairment, not just whether.
Wake-state instability
The signature of sleep loss: performance doesn't slow uniformly — it becomes erratic, with brief lapses interleaved among normal responses. Van Dongen et al. 2003

② Tasks — how we probe the domains

Reaction time (RT)
Time from stimulus to response. Simple RT: one stimulus, one response. Choice RT: pick the right response among several (adds decision load). The atomic unit of most impairment tasks.
Psychomotor Vigilance Task (PVT) gold standard
Respond as fast as possible to a stimulus appearing at random intervals over several minutes. The most validated impairment measure because it is reliable, sensitive to sleep loss, and — crucially — has almost no learning curve. Dinges & Powell 1985; Basner & Dinges 2011
PVT-B
A brief ~3-minute PVT designed for repeated/field use. Retains much sensitivity, but shortening trades off some validity. Basner et al. 2011; Frontiers 2022
Lapse
A reaction time above a threshold (commonly ≥500 ms on the PVT) — a momentary failure of attention. Counting lapses is often more sensitive than averaging RT. Basner & Dinges 2011
Stroop task
Name the ink colour of a colour word (e.g., "RED" in blue ink). Probes selective attention + inhibition via response conflict.
Flanker task
Respond to a central arrow while flanking arrows point the same or opposite way. Probes selective attention + inhibition. (NIH Toolbox uses this.)
Go/No-Go
Respond to frequent "Go" stimuli but withhold on rare "No-Go" ones. Probes response inhibition; errors of commission = inhibition failure.
n-back
Report whether the current item matches the one n steps back. Probes working-memory updating; load scales with n.
Trail Making Test (TMT)
Connect dots in order. A: numbers only (speed/scanning). B: alternate numbers/letters (adds set-shifting). Varjacic et al. 2022
Digit Symbol Substitution Test (DSST)
Match symbols to digits against the clock using a key. A broad processing-speed screen — highly sensitive, low specificity. Jaeger 2018

③ Measurement — deciding a result is trustworthy

Reliability
Consistency of a measure. Test-retest reliability (target ICC > 0.8): does the same un-impaired person score about the same on Tuesday as Monday? Without this, you can't tell impairment from noise. Akshoomoff et al. 2014; JMIR 2025
Validity
Whether the measure captures what you claim. Construct/concurrent validity: does it agree with an established measure of the same thing?
Sensitivity
Of truly impaired people, the fraction the test flags (true-positive rate). High sensitivity = few impaired people slip through.
Specificity
Of truly un-impaired people, the fraction the test clears (true-negative rate). High specificity = few sober people falsely flagged.
Baseline (individual) vs. norms (population)
Compare a score against the same person's sober history (baseline) or against a population average (norms). Baselines cut false positives in naturally slow people and false negatives in naturally fast ones — generally the stronger design. Baseline study 2013
Reliable Change Index (RCI)
The statistic that decides whether today's change from baseline exceeds normal test-retest noise (accounting for measurement error and practice). The principled "impaired vs. just an off day" rule. UDS RCI 2016
Practice / learning effect
Scores improving simply from repeated exposure, not from any real change. A confound for repeated testing — it can mask impairment. The PVT is prized for resisting it.
Ceiling effect
A task so easy that even impaired people score near-perfect, leaving no room to detect degradation. The silent killer of a "game" that's too fun and too easy.
Fitness-for-duty testing
Performance-based testing that measures the effect (impaired function) rather than the cause (a substance). Catches fatigue, illness, and medication that a breathalyzer misses. Burns & Hiller-Sturmhöfel 1995
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Lesson 1: The Map of Cognitive Domains →